FPS prototype 2 (WebGL)
Background
A project I made in 2016. The axe swing was one of my first animations and I think it has aged well.
Bugs (unfortunately many)
- weapons out of place/rotated/off center. Try reloading the page and don't move your mouse while the unity logo is loading. Some oversight in how I was detecting mouse input at the time.
- If the viewport drifts as you play. try reloading the page or playing in fullscreen. Also [X] will unlock the cursor which may/may not help.
- If the axe hits the taller white block on the left you'll get a missing exception error. I believe I had intended it to have a different impact effect that must be missing from the web build.
Controls
mouse wheel & 1,2,3,4 left click right click WASD Space X | select weapons shoot aim move jump unlock cursor |
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